I began my career working for an advertising agency as a graphic designer before switching to full-time freelance UX/UI designer and Illustrator.
With more than 16+ years of experience as an UX/UI designer and illustrator for games, animations and comics, I have worked on various projects for companies like Saber Interactive, THQ Nordic, 3d Realms/Slipgate Ironworks, Nickelodeon, Funcom, PUBG Corporation, Gameloft, Daedalic, Inkarnate, Eagle Animation Studios, Infinitale, LOBBSTA and more.
I developed a skill set working closely with art directors, game directors and producers to better understand the inner workings of game development and web design in all disciplines. That enabled me to focus more on creative lead and project management, while continuing to provide the best possible user experience.
I love working on challenging projects and experimenting with different styles.